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LiricTNT stores all of its runtime configuration across three YAML files inside plugins/LiricTNT/. You can edit any of them while the server is running and apply the changes without a full restart by executing /tnt reload. The three files each handle a distinct area of the plugin.

config.yml

config.yml controls everything players see in their HUD during waiting and in-game phases. All text fields accept MiniMessage tags (<red>, <gradient:...>, <bold>, <#RRGGBB>).

Available Placeholders

Default config.yml

The file below matches the default values shipped with the plugin. Text is shown as-is from the source — edit the Spanish strings to suit your server’s language.

arena.yml

arena.yml is written automatically by /tnt setup and /tnt arena commands. You can inspect it to verify spawn coordinates, but editing it by hand is not recommended. After any manual change, run /tnt reload to pick up the new values. The file stores a global section for the main lobby and waiting spawn, then one entry per registered arena template under arenas. Each spawn point is stored as a full Bukkit Location object. Here is an example of what a populated file looks like:
The world field under each spawn must match the exact name of the .slime template file on disk. When /tnt iniciar clones that template, it uses a timestamped name for the live instance — the coordinates are copied automatically.

chat-format.yml

chat-format.yml lets you define a unique chat appearance for each LuckPerms group. Each entry under ranks supports a format string, a hover tooltip list, and a click-to-message action.
Use <player> as the player name token and <message> for the chat content. MiniMessage tags are fully supported in all fields. Add additional named groups (e.g. owner:, admin:) following the same structure to override the default format for specific LuckPerms groups.
The default group acts as a fallback — any LuckPerms group without its own entry in chat-format.yml will use the default values automatically.

Applying Changes

After editing any of the three files, reload all configuration without restarting the server:
This reloads config.yml, arena.yml (stored arena templates), and the scoreboard manager in one step.