Documentation Index
Fetch the complete documentation index at: https://pumpkings.mintlify.app/llms.txt
Use this file to discover all available pages before exploring further.
LiricTNT registers all of its commands through the Paper Brigadier API, which means every argument offers live tab-completion as you type. Template names, active instance names, and game type suggestions all auto-populate in the command bar — you never have to remember exact names from memory.
/tnt Commands
All /tnt sub-commands require the tnt.admin permission node by default. Individual sub-commands carry their own child permissions (tnt.admin.setup, tnt.admin.arena, tnt.admin.start, tnt.admin.stop) so you can grant granular access if needed.
| Command | Permission | Description |
|---|
/tnt help | tnt.admin | Display the visual help menu listing all available commands |
/tnt setup lobby | tnt.admin.setup | Save your current position as the main lobby that players are sent to after a match |
/tnt setup waiting | tnt.admin.setup | Save your current position as the waiting spawn shown between events |
/tnt arena create <name> <type> | tnt.admin.arena | Register a new arena template from an existing .slime world file (type: tag, run, or spleef) |
/tnt arena addspawn <template> | tnt.admin.arena | Add your current location as a player spawn point to the named template |
/tnt iniciar <template> | tnt.admin.start | Clone the template’s Slime world, join all unassigned online players, and start the match |
/tnt detener <instance> | tnt.admin | Force-stop a running instance, return all players to the waiting spawn, and destroy the cloned world |
/tnt espectar <instance> | tnt.admin | Enter an active arena as a spectator without joining the game |
/tnt revivir <player> | tnt.admin | Revive an eliminated player and return them to alive status inside the current game |
/tnt descalificar <player> | tnt.admin | Permanently disqualify a player from the event — they cannot rejoin even if revived |
/tnt reload | tnt.admin | Reload config.yml, arena.yml, and the scoreboard manager without restarting the server |
The <instance> arguments in /tnt detener and /tnt espectar tab-complete with the names of currently running arena instances, not templates. An instance name looks like Endercon_1715000000 — a timestamped clone of the original template.
Arena Lifecycle Example
# 1. Register the Slime world as a tag template
/tnt arena create Endercon tag
# 2. Walk to each spawn and add it
/tnt arena addspawn Endercon
# 3. Start the event — clones the world and starts the game
/tnt iniciar Endercon
# 4. Force-stop if needed (tab-completes instance names)
/tnt detener Endercon_1715000000
/gm Command
The /gm command is a Folia-safe gamemode switcher designed for use during events. It works across threaded regions without scheduling issues.
Permission: tnt.gamemode
The <mode> argument accepts both numeric shortcuts and full names:
| Value | Gamemode |
|---|
0 / survival / s | Survival |
1 / creative / c | Creative |
2 / adventure / a | Adventure |
3 / spectator / sp | Spectator |
If you omit [player], the command applies to yourself. Provide a player name to change someone else’s gamemode. The command also registers the /gamemode alias.
/extras Commands
The /extras command group gives operators real-time control over match dynamics. All sub-commands require the tnt.admin.extras permission.
Applying Potion Effects
Apply a potion effect to every currently alive player in the active arena:
/extras efecto <effect> <level>
| Effect | Description |
|---|
Speed | Speed potion — lower level values are safer for competitive use |
Slowness | Slowness potion — use to balance a match or create a challenge |
Jump | Jump Boost potion |
Blindness | Blindness potion — dramatic effect for short bursts |
Levitation | Levitation potion — launches players upward |
<level> accepts values from 1 to 10. Higher levels produce extreme effects — use with caution.
Triggering Events
Trigger a special event in the active arena:
| Event | Duration | Description |
|---|
Lava | 15 s | Converts the blocks beneath moving players to lava |
Tornado | 15 s | A moving vortex roams the arena, launching players and destroying blocks |
Tormenta | 20 s | Lightning storm; flame circles appear on the ground to telegraph where strikes will land |
Yunques | 15 s | Anvils rain from the sky with smoke shadow warnings on the ground below each impact point |
Geoffrey | Until match ends | Spawns a custom boss entity inside the arena |
See the Special Events page for a full breakdown of each event’s behavior.
You can chain /extras efecto and /extras evento during the same match. For example, trigger the Tornado event and then immediately apply Levitation 3 to keep airborne players in danger longer.