/tnt Commands
All/tnt sub-commands require the tnt.admin permission node by default. Individual sub-commands carry their own child permissions (tnt.admin.setup, tnt.admin.arena, tnt.admin.start, tnt.admin.stop) so you can grant granular access if needed.
The
<instance> arguments in /tnt detener and /tnt espectar tab-complete with the names of currently running arena instances, not templates. An instance name looks like Endercon_1715000000 — a timestamped clone of the original template.Arena Lifecycle Example
/gm Command
The/gm command is a Folia-safe gamemode switcher designed for use during events. It works across threaded regions without scheduling issues.
Permission: tnt.gamemode
<mode> argument accepts both numeric shortcuts and full names:
If you omit
[player], the command applies to yourself. Provide a player name to change someone else’s gamemode. The command also registers the /gamemode alias.
/extras Commands
The/extras command group gives operators real-time control over match dynamics. All sub-commands require the tnt.admin.extras permission.
Applying Potion Effects
Apply a potion effect to every currently alive player in the active arena:<level> accepts values from 1 to 10. Higher levels produce extreme effects — use with caution.
Triggering Events
Trigger a special event in the active arena:
See the Special Events page for a full breakdown of each event’s behavior.
